#ifndef CREATEPROJECTDIALOG_H
#define CREATEPROJECTDIALOG_H

#include <QDialog>


namespace Ui {
class CreateProjectDialog;
}


class CreateProjectDialog : public QDialog
{
	Q_OBJECT

public:
	explicit CreateProjectDialog(QWidget *parent = 0);
	~CreateProjectDialog();

	const QString			gameName() const;
	const QString			baseDirectory() const;

private slots:
	void on_SelectBaseDirectory_clicked();

public:
	virtual void done( int ) override;
	virtual void accept() override;
	virtual void reject() override;

private:
	Ui::CreateProjectDialog *ui;
};


#endif // CREATEPROJECTDIALOG_H
